Child of Light PC Manual

Casting on the Timeline

Once in a battle, whenever a member of your party reaches the beginning of the Cast section of the Timeline, an action (an attack, defense, or spell) must be chosen.

Time pauses while you choose an action.

Then the party member will cross the Cast section of the Timeline and act upon arrival at the end.

Interrupting

While a party member is traveling to the end of the Cast section, if an attack hits that party member, he/she is interrupt ed, meaning the action will be cancelled and the party member will be bumped back on the Timeline.

Your foes can also be interrupted. Always try to hit foes while they are in the Cast section of the Timeline.

Choose your own party members actions carefully, since different actions have different casting times. So me are slow and s ome fast.

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